![]() ![]() Note: I did not edit the 2nd keyboard map ever when playing, and all of these keys are accepted as controls in the game. Looked at the 2nd keyboard map, everything was different from my main controls, so without any options left, I'm going to just show my main controls. I have no more ideas left, so it must be a problem with my controls itself. Thankfully, the developers of Sonic Mania understand that people dont want to play their game in a window that is a quarter of the size of the average monitor screen. ini file after setting it to my main controls to copy the controls and save it, but no luck. Only the delete option saved, everything else is just the same. ini file however and typed my main controls into the first set of controls. d3d9. I tried to get a basic understanding of the. When you change the controls again, they *should* then save over that "Settings.ini" file and be ready to go next time you boot the game. Do the same for the "SteamLibrary\steamapps\common\Sonic Mania" (or however it appears on your system) directory itself. There is this Steam remote play feature now, i have no idea how it works but it is supposed to let you and someone play together online. Right-click that file, go to "Properties", and make sure that the file is not set to be read-only. Yes If you pick Sonic and Tails in Mania (story) Mode, you can play coop with the other person being Tails. In there, you should see a file named "Settings.ini". ![]() That will take you to the game's install directory. When you go to the Properties for the game in your Steam library, click on "Local Files" and then "Browse Local Files". If you're getting motion sickness from these things, you probably shouldn't be playing them (epilepsy warnings are in games for a reason), or you need to adjust your refresh rate for your monitor (this is one example of what was making people sick with VR, lower refresh rate was messing with people's heads and causing nausea).I can preform a file validication check and/or uninstall the game, but I don't know if that'll do anything While I don't like Sonic CD, The UFO special stages are still no where near as bad as Sonic 1's / The last one from Sonic 2. (Id argue even a little too much so the lives limit is obnoxious, overall difficult is very old school in a way that will turn off casual fans, and the blue spheres. What to Play Once You’ve Finished Sonic Mania: Steam Edition (And What to Avoid) James Paley SeptemGotta Go Fast It’s a great time to be a Sonic fan. Everything about the game is pure fan service. ![]() ![]() I also changed the left and right bumper to match square and circle while I was there, so you can use the bumpers for the pinball flippers like on the PS4 version. Set both Controller Conguration AND Controller Options. They replaced boring special stages with something that actually took skill to learn (the last Sonic 2 special stage is completely garbage, and the only way to "skillfully" complete it is to memorize where the rings are because they are spread all over the place mixed in with bombs like a 6 year old spilled Legos all over the place, and Sonic 1's special stages were just annoying and can screw you over even if you're good at them.) The sphere special stages were the first ones I ever played that actually felt like time was spent actually designing them. Sonic Mania is made by a team of fangame developers who have a lot of love for the series plus a very good reputation and it shows. Try this: Big Picture Mode -> Library -> Sonic Mania -> Manage Game. I never get why people complained about special stages after Sonic 2. ![]()
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